Showing posts with label Maya Project. Show all posts
Showing posts with label Maya Project. Show all posts

Tuesday, 21 January 2014

Project Evaluation.

Throughout this term, I have learn't how to model, texture, animate and light a scene in Autodesk Maya. As well as rendering out all of my scenes and editing the animation in After Effects and Premiere Pro.

Overall I am really happy with how my project and the final underwater and light ray effects I created in After Effects CS6 and Premiere Pro CS6 turned out. I feel that my modelling was the strongest part of my project, seeing as how it was my first time modelling an entire scene in Maya on my own. I wanted to challenge myself and get out of my comfort zone by creating two scenes from scratch, one being my bedroom scene and the other being my fishbowl scene. I also feel that I was able to achieve the realistic quality that I initially set out to create. My weakest point of my project was the texturing and UV mapping in Maya, I found it very difficult in the beginning to get my head around the process of how to texture my models. I did look at a lot of tutorials and guides online which helped me and I think did look really good in the end, however it did give me the most trouble throughout my entire project.

My strongest part of the animation I felt was the swim cycle, because the animation look quite smooth and I spent a long period of the production getting the weight of the character looking right. Next time I animate in Maya I will make sure to keep an eye on the movements of the arms, I found that in some circumstance they were twisting at awkward angles and it did take me a while to correct the problem before I could finish the production to begin rendering.

Overall I have learnt a lot about animating in 3D, and I have found that I did get on well with the software once I figured out how it worked. I think modelling and animating in 3D software could be a possible career path that I would pursue based on this project and what I have created. 

Audio

For the audio in my animation I used a voice actor to create all of my sound effects and to re-record my movie quote "Show Me The Money".

Friday, 17 January 2014

Premiere Editing


Here is the final editing process in Premiere Pro CS6, for my 3D animation, with all my sound effects and editing. The Background colours and light ray effects were all created by me in After Effects. I was not able to use my movie quote "Show Me The Money" directly from the internet because of background interference from the movie. So I asked a class member to do the voice acting for me, in a recording studio which I feel worked out a lot better as I could then get my actor to record sound effects rather than using to many sound effects from the internet. 

Background Video References


Video tutorial for my final project, to give the scene a deep underwater feel.

Final Rendered Scenes - Fishbowl and Bedroom Scene



Bedroom Screenshots




Bedroom Scene normal, wireframe and rendered view.

Lighting Set Up

Lighting Scene in wireframe.

Sand Screenshot





Sand Shots of the normal view, rendered view and the wireframe.

Fish Screenshot






Ship Screenshots




Wireframe, rendered scene and normal view of the ship within the fish bowl.

Treasure Chest Screenshots




Here is the wireframe, normal view and rendered view (with lighting) of the chest. The rendered scene shows the bumpmap that I applied to the red section of the chest.