Saturday 1 February 2014

3D Skills Development - Week 2 - Body Modelling






For our second lecture I modeled a body in Autodesk Maya. Initially the task did seem quite daunting, because I found the face modelling so difficult. However following the guide of the anime character, I released that it was quite simple seeing as she was a very easy character to copy with simple curves. Keeping track of both the front and side view was the only problems I encountered with this task. 
I will try to model clothes for the character next. Overall though I am happy with how the characters torso and legs look. 

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